Introduction

William is a young level designer ready to struggle against game mechanics to reach the best levels...
By his youth, William is very courageous and dare to rush headlong into video game conception.
His constancy and perseverance made him lead to the preparation of his university degree in level design.
Besides these qualities, William has high tenacity.

Level Design

adding meshes and creating atmosphere is what he prefer. Creating a world, starting with nothing to end with a lovely universe and nice points of view... giving ambiance and a soul to an universe, a world. That is what is awesome in level design.

Game Design

by giving a great importance to Level design, William search the best ideas in game design to just get some levels awesome and funny to play.

Mastering

being more powerful than a computer, creating puzzles that stops the gamers for hours. Giving them epicness by killing an hydra, creating maze. Seeing them invest their characters, being them, crying when death is near. that's what happend when he's mastering.

You want more?

Please follow those links to learn more about me...